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You gain 1 life for each player.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature this card haunts dies, you gain 1 life for each player.
Double Masters
Common • W • #28
Starting from
$0.13
Innistrad: Midnight Hunt
Uncommon • W • #38
$0.20
Uncommon • G/W • #229
$0.22
Modern Horizons 3
Common • W • #25
$0.26
Common • W • #33
$0.28
Rare • B/W • #213
$0.30
Common • W • #24
$0.32
Common • W • #392
$0.34